

I recommend other mods that enhance the difficulty.īy activating "Trinkets 8, 24 Inventory, 10 Quirks" in the mod order, users are willfully disregarding the design Red Hook Studio intended for Darkest Dungeon, hopefully, for their enjoyment. The game would, at some point, become too easy to enjoy. "Trinket Slots - 8 + Inventory Slots - 24" users should play on their own integrity. Truth is, the balance was rigged from the start. I made these mods for some interesting roleplay situation with my friends and prefered the lack of limits. If you ask me, those weapons don't require constant tracking anyway. "Trinket Slots - 8" is just like "Trinket Slots - 6" but both of your Weapon and Armor slot are moved offscreen, allowing their slots for trinkets. With "Trinkets 8, 24 Inventory, 10 Quirks" you can equip 8 trinkets per hero, have more slots during dungeons and 10 quirks that are lockable.

If you're here after having ignored the news above, telling me to make more game-breaking mod, I would be willing to accept an essay on "the use of third-party cheat software is detrimental to an online game community", for my management team to review. If you're here to complain about how these mods make the game unfun to play. If you want to one-up me and make more slots, feel free to do so. If you care to read then kudos to you, thanks. + I will not list these points in a sensible order. + You get mods that may break your game in either the fun way or unfun way. + I will not be able to observe and enjoy the chaos these mods cause. I will allow this to happen if me and some other people who helped are credited. + The mods will not get supported, this means if there's an update that break them, there won't be a fix unless someone else does it. I'm going away for quite some time, this means 4 bad things: I got some bad news that you may not care to read:
